Blurbs
I used a generator to create some book title prompts and then wrote blurbs for these imaginary books. They are terrible, you have been warned.
Witch of Gold
Kala is an orphan raised on the brutal city streets of Mephilon. A brush with death on her sixteenth birthday unlocks a dangerous power that's been dormant inside her all these years. With the city's elite on her heels and time running out, Kala must navigate the city's perilous hierarchy and hope she falls in with the right crowd, all while struggling to control and harness her new-found abilities lest they end up controlling her.
Traitor of Destruction
Tradition dictates that every century the Braggarth Temple, a holy site and destination of the great Braggati pilgrimage, be razed to the ground and rebuilt anew as a sacrifice in labour to the Elder God Bragg and a symbolic gesture of the destruction and rebirth that Bragg represents. When Marolius joins the Council of Waste and climbs quickly to the rank of High Priest, none doubt his abilities – but when he announces his plan to cancel the Great Destruction, a panic stirs in the conclave. Will Marolius bring about the nation's demise, or are his eccentric ideas a foothold into a new, stronger age?
Men of the Plague
Darkness dominates the Plaguelands. There is no vibrant life here, no lush green or thriving fauna. No sunlight penetrates the dank miasma to touch the barren, scar-pocked ground with healing warmth; only a cold, bitter darkness that stretches on for time eternal. Within the Plaguelands, only death and decay find foothold and thrive. It is into this decrepit, miserable sump of land that the Imperato Spiritae venture, their dim lanterns swinging solemnly as they embark on their endless quest to cure that which cannot be saved.
Invaders of Reality
The colony on Io had been established for thirty months before any sign that something was amiss. The first incidents were too small to be noteworthy; machinery left running, errands forgotten. They chalked it down to homesickness, space-exhaustion. The first colonist to start talking to themselves was sent back to Earth on a cargo ship – the same ship that replenished the colony's supply of anti-hallucinogenic meds. By the time the last few unaffected people realised that there was something seriously wrong, entire sub-sections of the base, each integral to the smooth operation of the colony, had all but shut down. It was now a race against time to find the source before the colony, and its inhabitants, were lost for good.
Vultures and Kings
“For every position of power exists several to tear it down”- that is the philosophy of Deneral, a grand and thriving monarchy that has been the envy of other nations for as long as history can recall. In Deneral it is expected of those in power to attract a consort of usurpers, and only the most worthy, the most capable of leaders, can outmanoeuvre those who seek to dethrone them – by any means necessary. To join the illustrious Circle of Kings requires dealing with the constant threat of circling vultures – with wit, with guile – and sometimes, with death.
Butchers and Boys
Grangertown's got grime. Coarse, scathing grime that grazes your skin and bloodies your knees and your soul. For the Gutterings, the grime's a way of life. Bathe it, eat it, sleep it, shit it. For the Granders, it's an annoyance – a gnat, a buzzing bother that's too tiny to look at for long. But the grime's getting worse. Boys, Gutterings and Granders both, vanishing in the dead of night only to come back in bits. Nobody's seen nothin', someone knows somethin'; the Granders blame the Gutterings and, well, the Gutterings just blame the grime. The grime's getting worse, and not even the Granders can ignore it much longer.
Curse of Glory
Karthen's wanted to be Challenger Prime since he laid eyes on the magnificent Sword of the First as a child. The only son of a widowed farmer, he never thought he'd get to leave the homestead, let alone the village – but when his father walks out to the wheat field one day and never comes back, Karthen must embark on an epic journey that will change his life forever. Facing struggle and heartache, adventure and honour, Karthen will learn that the glory of Challenger Prime might not be all it's cracked up to be.
Ruination of Stone
In the night-time they come with their terrible wings, their screech on the wind bringing terrible things. With claws and with jaws made of razor-sharp steel, they scratch and they scrape and they pull and they peel. By the time the dawn breaks and sheds light on the land, the scale of their frenzied destruction is grand; no-one knows why and from where the beasts came, but their hunger for stone is a terrible game.
Deceiving the Jungle
When Zora's SmartWing glitches and crashes in the Crayplace, she knows she's in trouble. Out of range of the Network and with the Sats blocked by the dense canopy, she has to salvage what little tech she brought with her in an attempt to survive. With only a vague sense of the distance and direction of the myZone city border Zora must do what she can to stay alive until she reaches civilization – will her twelfth circle techmancery be enough to survive?
Wrong About The Dark
Enjoy a thrilling insight into the phenomenon known as The Dark, a triple-cycle light-absence that affects a third of Nirfenflag's circumference every fifth starshine, brought to you by expert Darkologist Prildenfant Wrong. With eloquence that will have you gripping at the pages, Wrong shares their incredible knowledge of this seldom appreciated process gained through decades of study and backed up by fabulous first-hand stories told to Wrong by the inhabitants of Nirfenflag themselves. Read about the mysterious Nifflebeast that only emerges from its Nifflehide during The Dark, the elusive Horned Swiffle that takes flight only during the transient Pre-Dark and Post-Dark periods before the restoration of Full Light, and be delighted by Wrong's account of spending three moonbeats living among one of Nirfenflag's oldest indigenous peoples, the Qiploqs, as an honorary Qiplot. Whether you're reading as a curious bystander or a dedicated scholar, Wrong about The Dark will both entertain and educate in copious amounts.